Recording & Production

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Music Production Tips: Arranging, Virtual Instruments & Your CPU

What's the best computer for music software? How can you run your Mac/PC's CPU more efficiently when recording or mixing music? Matt Vanacoro seeks to answer the most-asked producer question ever...

Music Controllers: To Map or Not To Map?

Are you distracted by too many choices when it comes to mapping your MIDI controller to your DAW? Exerting too much effort on non-musical tasks? Timo Preece explores auto and manual mapping in-depth.

Studio Acoustics, Part 4: Reflections II: Flutter Echoes & Ambience

Part 4 of this informative series on the science of studio acoustics sees Joe Albano continue to explore reflections, and in particular flutter echoes and ambience and how to solve this problem.

Preparing for a Mix: Adjusting Musical Hit Points for a Slide Bass Part

There's plenty of useful tips and tricks for getting the timing of your productions just right in Eyal Amir's new Cubase video course. Here's one video showing how to musically adjust hit points.

7 Workflow Enhancements In Logic Pro X 10.1

Logic Pro X 10.1 has been out for a few weeks, but there's new features many Logicians may not be fully aware of. Joe Albano takes you through his top 7 improvements and explains how they work.

Spectral Audio Editing in Adobe Audition

Editing audio waveforms had become run of the mill. If you want to get into editing frequencies of audio files, then spectral audio editing is for you. Gary Hiebner shows how using Adobe Audition.

How to Create a REX Drum Kit in Propellerhead Reason

Using recycled loops to create new drum kits is what we've got on the menu for you here... and all you need is Propellerhead Reason to do it. G. W. Childs is your guide.

Using Hardware Synths in a Virtual Environment

It's official, using hardware synths is über cool. But at some stage you're going to want to hook them up, sync them, record them, mix them in your software-based DAW. Matt Vanacoro shows how.

Studio Acoustics Part 3: Reflections I: Phase Interference & Comb-Filtering

In part 3 of our series of the science of studio acoustics, Joe Albano delves into issues related to mid- and high-frequency reflections.

5 Ways Apple's New Force Touch Trackpad Could Be Used for Electronic Music Production

Apple's new Force Touch trackpad features force sensors so you can click anywhere and receive haptic feedback wherever your finger is on the surface. So how could this be useful for music making?

Create a Massive Arp Bassline in Sawer

Making big, flowing arp synth lines need not make you sweat. Image Line's Sawer does the job, nice & easy... and best of all the demo of Sawer is included with the FL Studio installer. So get arping!

Programming a Glitch-Hop Beat With Ableton Push

Got Push? Got Ableton Live? Got a glitch-hop beat in your head that needs to come out? Don't want to touch that mouse or trackpad? Perfect! Read this!! If only Push could control web browsers too...

Studio Acoustics Part 2: Standing Waves

This mini-series sees Joe Albano demystifing the science of studio acoustics. In Part 2 we look at low-frequency standing waves which can get in the way of getting a well balanced mix.

Studio Acoustics Part 1: An Overview of Room Issues

In this new mini-series, Joe Albano demystifies the science of studio acoustics. Part 1 deals with common room issues and applies to all of us who have home or pro recording and mixing studio spaces.

Making Your Own Shadow: Tips to Establish Your Own Visual and Musical Persona

Creating an identity, persona, shadow (whatever you wish to call it) is as integral to your musical expression as it is to your audience's perception and enjoyment of you. GW Childs explores it here.