Reason

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Using Vocoders to Transform Instruments in Reason

Unsurprisingly Vocoders have always been associated with vocal processing, after all this is what they were originally designed for. This preconception shouldn't affect the way you use your Vocoder as

Producing Saturation Effects in Reason 5

With so many different distortion processors out there offering many different types of effect it's not surprising that some beginners get confused over the jargon used. Here we'll focus on producing

Kong: Chunk Trigger vs Slice Trigger Mode

There's little doubt in my mind that Kong is one of the most powerful drum machines on the market today. The sheer quality of sound sources available is one of it's main strengths and the Nurse Rex lo

A Guide to Buss Processing in Any DAW

If you are not familiar with buss processing it is simply a technique that involves processing an entire group (or buss) of instruments at once. This could be two guitars, fifteen drum parts or an ent

Quickly Create New Beats from Existing Rex Files

It's amazing how many loops of drums, percussion, guitar riffs, and more come with Reason. There are so many, in fact, that it would be really easy to build songs made from the included loops along...

Using Randomization in Reason to Create a Bass line

We use technology for many tasks in our daily life. From communication, to basic daily tasks, it can make life much easier. Music is another area that technology has greatly improved. Within every mus

Using Reason’s Built in Sample Editor

Gone are the days when you had to export your audio from Reason to edit it. Let's face it this was always a convoluted task, so the introduction of a Sample Editor built into a few select instruments

Making beats in Reason: Using the CV/Gate system to trigger drums

Expanding on this series of quick tips that focus on making beats in Reason this tutorial takes a look at how to make a beat by triggering sounds with Reason's excellent CV/Gate system. I'll be using

How to Create Custom Combinators in Reason 5

Reason 5 has a great collection of instruments and it's routing system is incredibly versatile. The only downside is that once you start get into a busy project things can get a little hectic. Even wi

Liven Up your Tracks: Automation in Propellerhead Record

For many who are new to audio recording with computers, and even some who have worked with them for a while, but are a little timid; automation has appeared as almost a dark art. For some, once they'v

Sound-Design Tutorial: Creating Sci-Fi Robot Sounds in Real-Time in Reason 5

During the heat of my video game industry days, I was often asked what I used to make so many Sci-Fi characters sound so authentic. To the surprise of many, I would always respond with simply, "Reason

Hype up your Hip-Hop Hi-Hats in Reason

In some of the recent Hip-Hop tracks I've heard, specifically Waka Flocka Flame, I've been seriously impressed with the hi-hat programming that has been taking place. Instead of regular 8 beats, and 1

Making beats in Reason: Synthesized vs sampled drums

If you are a Reason user and love to program your own beats then you will need to familiarize yourself with the different sound creation methods the application uses to produce it's drum sounds. There

First Steps for creating easy workflows in any DAW

Have you just purchased a new DAW software package like Logic Pro, Reason, etc? Have you had a DAW package for a while, and feel like your workflow could be a little quicker? In this quick tip, I'm go

A Basic Guide to Arpeggiators

When putting together melody laden projects arpeggiators can be an indispensable tool. Before you get stuck into your first arpeggiated patterns it's worth becoming familiar with the basic modes and t