Reason

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MPV Special Event: 6 Days Of Reason 6

If you're fond of advent calendars then '6 Days of Reason 6' will appeal to you. To celebrate the release of Reason 6 we're publishing at least one Reason 6 article every day for 6 consecutive days!

Sound Design: Deadmau5 Ghosts n Stuff Organ in Reason

Deadmau5-style pitch tricks, beats and sounds is all the rage. Learn how to recreate the organ sound from Deadmau5's dance floor filler, Ghosts n Stuff, in Propellerhead's Reason.

Sound Design: Bass Groove from Dirty Vegas' "Days Go By"

Learn how to recreate the grooving bass sound from the club-land classic hit track, Dirty Vegas' "Days Go By" using in Reason. This hypnotic bass groove will grab you and your listeners.

Using Regroove for Better Drums

What's better, a drum machine or a human drummer? This is a sure fire question to start an intense discussion! Avoid that and learn how to use Regroove for more realistic drum performances in Reason.

Sound Design: How to Play Guitar Like Lil' Wayne in Reason

In this Sound Design tutorial, GW Childs reminisces about love, life and music. In the process he shares how to use Reason to create the guitar section from Lil' Wayne's sultry classic, 'How to Love'.

Create Bigger Basses in Reason Using Samplers

Getting fatter basses in Reason became a lot easier when Thor was introduced. But there's a more old school method to getting distinctive, bigger bass sounds. G.W. reveals his tricks of the trade.

Creating Ambient Background Loops in Reason

Audio ambience is crucial in both the audio and video world! In this tutorial GW Childs IV, veteran video game sound designer, shows his secrets behind using Reason as an ambient machine!

Essential LFO Tricks in Reason

One of the most overlooked tools in Reason has to be the LFOs present in synthesizers like the Subtractor, Malstrom, Thor, etc. GW Childs take a closer look at the available LFOs in Reason.

Exclusive Preview: What's New in Reason 6 by Propellerheads

Arguably the most accessible, enjoyable and cool music program on the planet, Reason just got an upgrade. Version 6 combines the audio recording, editing & the mixer from Record...

Making Quick and Interesting Trance Hi-Hats

Trance beats are not that difficult to produce, let's face it. Why? Well, they are 4/4, 16-beat, it's a generic 4 on the floor drum beat with the snare on the 5 and 13, and kick marking every bar.

The Thor and Combinator Explosion in Reason

If you've been checking out the new series on Thor, you're hopefully becoming aware of how versatile this synth actually is. You're also probably learning how cool...

Quick Mastering in Propellerhead Software's Record

Reason users have had access to the excellent M-Class mastering processors for a while now, but due to the lack of audio support users were limited to only mastering material that had been created...

Creating Dub Delay in Logic or any DAW

Dub Reggae broke some crazy sonic boundaries back in the day, and is heard everywhere in modern music from Rap and Pop to Metal and Electronica. The use of delays and limited analog gear was utilized

Creating Reverse Delay and Reverb Effects in Record

One of my favourite methods to create special effects is to use reverse delays and reverbs. It's a great way to produce something a little unusual and enter the world of sound design.

When One Kick Just Isn't Enough - The Science Behind Layering Drums

Layering kicks is a great way to create a unique sound or feeling for your beats and grooves. Taking a thud-like kick and blending in another one with more snap, or adding a grungy techno-oriented...