Master Logic Pro trainer and celebrated musician, Steve H, explains what makes this (r)evolutionary upgrade to Logic the best yet in this alternative review of Apple's flagship DAW.
First Apple created an incredible virtual drummer which sflogicninja looked at yesterday. Now he's back to examine the new virtual drum kits in Logic Pro X.
If you want to play impossible (or just tricky) patterns and chords on your keyboard, Logic Pro X's Chord Trigger is the MIDI FX plug-in of your dreams. G. W. Childs tests it out.
Most of us don't have a pro drummer inside our studios waiting to help us out... enter Logic Pro X's new artificial intelligence drummer. It follows the groove of your song, and actually sounds great!
Arpeggiating in Logic 9 used to be tricky. Logic Pro X changes that with easy to use yet incredibly powerful new MIDI FX plug-ins! Steve H show how to use the new Arpeggiator and download free patches
One of the marquee features in Logic Pro X is Flex Pitch. David Earl (aka. SFLogicNinja) dives in to showcase just how effective the pitch manipulation is and how it works.
A frequently overlooked workflow enhancer in Logic Pro 9 is the Alias. These MIDI regions contain no actual data, they refer to another MIDI region or Folder and say “Look over there!"
Want to get arpeggiating in Logic Pro? There's two main ways to set this up inside Logic... but wait, with an iPad you can get hands-on thanks to StepPolyArp app. Darren Burgos shows how.
Logic Pro's Score Editor is both powerful and perhaps under appreciated. Jay Asher looks to remedy the later by revealing how to put the Layout Tool to best use.
The idea of using Logic Pro's Apple Loops in Pro Tools might feel counter-intuitive. But, these loops are a great resource which can be accessed and used for creative ideas directly in Pro Tools.
Loops are great. But loops can also become mind-numbingly repetitive, too. Darren Burgos, however, has a solution to adding distinct, musical variations using a MIDI controller and Logic Pro.
What is Logic Pro's Environment? Following on from Part 1, Peter Schwartz sets out to break it down into bite sized chunks. In this article he focuses on the Clicks and Ports layers.
When composing for game, film or other music, it's important to make our sounds stand out from the crowd. Josh Aker (Infinity Blade I & II composer) shows how to create your own BIG & awesome sounds.
What is Logic's Environment? Does the mere mention of it strike fear into your very soul? Peter Schwartz is here in this Logic series to banish misconceptions and break it all down nice and easy.
From Halo to Call of Duty, shooters are a popular genre of video game. David Earl takes to the battlefield and uses Logic Pro to create realistic automatic gun effects.