Game & Film Audio

/ 44 Articles

5 Tips For Working With Heavyocity Gravity

Designing sound for film, games or trailers? You've probably used instruments from Heavyocity. Their latest Kontakt player instrument, Gravity, is sonically stunning. Here's five tips to help use it.

5 Tips For Working With Heavyocity’s AEON Collection

Heavyocity's AEON has loops and sounds that are ready to roll into your productions. However, should you want to give them a further twist there's plenty of scope using the filters and effects.

Cinematic Sound Design in Propellerhead Reason

Creating effective sound design for film or TV doesn't require you to have the most expensive instrument libraries. In fact, Propellerheads Reason has more than enough for your atmospheric needs.

8 Things Every Composer Needs To Know When Scoring To Picture

Whether you're the music composer for a Hollywood blockbuster or a smaller production, there are certain things you NEED to be prepared for. Experienced composer, Jay Asher, shares the knowledge.

4 Ways to Create Musical Moods for Film

If you're even a little interested in how to create moods in your music, for film, games or for any reason, this tutorial is for you. Gary Guttman explores 4 simple ways to add emotion to your notes.

Make Your Own Cinematic Trailer Sounds

There are tons of amazing sound libraries available to cater for most every cinematic sound you could imagine. Here's some tips on how to make your own unique sounds for trailers in particular.

Getting That Hollywood Sound for Orchestra…On a Budget?

Is the much talked about "Hollywood sound" attainable in your studio on a budget?Is it even desirable? Joshua Aker blasts this utopian ideal out of the water in this enlightening read.

Working with Music to Picture in Cubase 7.5

Cubase is excellent for scoring to film and games. In this tutorial Hollin Jones explores how to get the best out of your system when working with video in Steinberg's popular DAW.

5 Unusual Things Every Sound Designer Should Try

It's easy to get stuck using the same tools every day. Using new tools and processes can lead to reinvigorating your creations. Here's 5 tools every sound designer should check out.

The Fundamentals of Composing Game Audio

Veteran video game composer, Josh Aker (Infinity Blade) shares his tips on how to make it in the Game Audio industry. If you want to navigate from aspiring composer to getting paid gigs... read this!

Designing Menu and Button Sounds for Video Games in Ableton Live

Possibly the most fun any sound designer can have is in designing chirps, clicks and pops for video game menu interfaces. G. W. Childs scrolls through the ins and outs in this tutorial.

Found Sounds Workshop: Creating Intense Battle Beats

When composing for game, film or other music, it's important to make our sounds stand out from the crowd. Josh Aker (Infinity Blade I & II composer) shows how to create your own BIG & awesome sounds.

Game Audio: Creating a Realistic Rate of Fire for Automatic Weapons Using Logic

From Halo to Call of Duty, shooters are a popular genre of video game. David Earl takes to the battlefield and uses Logic Pro to create realistic automatic gun effects.

Ableton Live Sound Design: Demonic Voices

Warning! This tutorial is not for the faint of heart. Still reading? Prepare to release your inner evil using Ableton Live's effects to transform your voice into something from an evil place.