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How to Manage Your Plug-Ins in Logic Pro X

It might not sound like much, but the ability to manage, organize and arrange plug-ins the way you want in Logic Pro X (10.1) is a big feature many pros have been wishing for. Here's how it works.

Studio Acoustics, Part 4: Reflections II: Flutter Echoes & Ambience

Part 4 of this informative series on the science of studio acoustics sees Joe Albano continue to explore reflections, and in particular flutter echoes and ambience and how to solve this problem.

Preparing for a Mix: Adjusting Musical Hit Points for a Slide Bass Part

There’s plenty of useful tips and tricks for getting the timing of your productions just right in Eyal Amir's new Cubase video course. Here's one video showing how to musically adjust hit points.

7 Workflow Enhancements In Logic Pro X 10.1

Logic Pro X 10.1 has been out for a few weeks, but there's new features many Logicians may not be fully aware of. Joe Albano takes you through his top 7 improvements and explains how they work.

Spectral Audio Editing in Adobe Audition

Editing audio waveforms had become run of the mill. If you want to get into editing frequencies of audio files, then spectral audio editing is for you. Gary Hiebner shows how using Adobe Audition.

How to Create a REX Drum Kit in Propellerhead Reason

Using recycled loops to create new drum kits is what we've got on the menu for you here... and all you need is Propellerhead Reason to do it. G. W. Childs is your guide.

Using Hardware Synths in a Virtual Environment

It's official, using hardware synths is über cool. But at some stage you're going to want to hook them up, sync them, record them, mix them in your software-based DAW. Matt Vanacoro shows how.

Create Expressive String Parts in Logic Pro's EXS24 Using Articulation IDs

If you want to make your sample libraries in Logic Pro X behave and perform more realistically, then you'll want to understand how to use the EXS24's Articulation IDs. Joe Albano shows you how.

Studio Acoustics Part 3: Reflections I: Phase Interference & Comb-Filtering

In part 3 of our series of the science of studio acoustics, Joe Albano delves into issues related to mid- and high-frequency reflections.

Cinematic Sound Design in Propellerhead Reason

Creating effective sound design for film or TV doesn't require you to have the most expensive instrument libraries. In fact, Propellerheads Reason has more than enough for your atmospheric needs.

5 Ways Apple’s New Force Touch Trackpad Could Be Used for Electronic Music Production

Apple’s new Force Touch trackpad features force sensors so you can click anywhere and receive haptic feedback wherever your finger is on the surface. So how could this be useful for music making?

Create a Massive Arp Bassline in Sawer

Making big, flowing arp synth lines need not make you sweat. Image Line's Sawer does the job, nice & easy... and best of all the demo of Sawer is included with the FL Studio installer. So get arping!

Programming a Glitch-Hop Beat With Ableton Push

Got Push? Got Ableton Live? Got a glitch-hop beat in your head that needs to come out? Don't want to touch that mouse or trackpad? Perfect! Read this!! If only Push could control web browsers too...

Making the Most Out of Logic Remote with Logic Pro 10.1

Probably the best way to get the most out of using Logic Pro is with a control surface. And, if you have an iPad, Apple's free Logic Remote app is an extremely versatile surface and controller in one.

Studio Acoustics Part 2: Standing Waves

This mini-series sees Joe Albano demystifing the science of studio acoustics. In Part 2 we look at low-frequency standing waves which can get in the way of getting a well balanced mix.