Real time mixing of surround sound and VR game audio are now a reality. See how they work in this short video explainer from Yamaha at NAMM 2019.
Publisher, producer and performer - Steve H certainly knows his way around a synth. Here, he performs live on video his track Droplets Collide, using the Buchla 200e.
An integrated software and hardware workflow means this new system could streamline the process of recording for the increasingly popular VR format.
3D sound is still a relatively new phenomenon and can be complex to work with. Timo Preece investigates how it works, and goes on a journey through space and time...
Imagine being able to simulate up to 22 virtual speakers inside a regular pair of headphones. IRCAM and Flux have managed to come up with a remarkable application to do just that.
Steinberg tell us that Nuendo 7 post-production software now delivers seamless audio integration with Nokia virtual reality capture camera system, OZO. Immersive audio production takes a step forward.
Sound Particles is a very new and unique way to design soundscapes by virtually making clouds of particles that represent sound sources. Intrigued? Read our in-depth review here.
Flux completes migration to v3 with the release of SPAT v3 adding support for AVID AAX and 64 bit systems.
Have you ever wanted to transform your stereo mix into a full 5.1 surround sound experience? Enter Spatial Audio Designer which can produce startlingly good results with no fuss!