Posts with tag reason-sampling

/ 10 Articles

Textural Sound Design With Propellerhead Reason’s Grain Synthesizer

Reason’s Grain synth is an incredible tool for sample manipulation that gives you total control over every aspect of your sound - and it’s perfect for ambience and textures.

Luftrum 17: 75 Hand Crafted Patches For Reason's Grain Synth

Expand your sonic arsenal in Reason with a bunch of new presets for the mighty Grain synth - available now.

Sample, Slice and Quantize Audio in Reason 7

Reason 7's audio editing capabilities put it on par with some of the more "traditional" audio-based DAWs on the market. In this tutorial, Hollin Jones explores the many ways you can manipulate audio.

Creating Horror Choirs in Reason

Let's play sonic word association... "Choir." Did you imagine angelic sounds, or similar? G. W. Childs turns this idea on its head by introducing a 'horror' element using Reason.

Make Your Own Sci-Fi Voice Transmissions in Reason

G. W. Childs draws on experience creating interplanetary sound effects for Star Wars video games for this tutorial on how to make authentic Sci-Fi style radio transmissions in Reason.

Creating Quick Bread and Butter Sounds in Reason

Designing sounds is like using building blocks. By creating 3 simple patches G. W. Childs shows how, in no time at all, you can use Reason to take you into different sonic dimensions.

Making Super Fast FX Kits In Reason

Straight from the excellent video course on "Twisted Sound Design in Reason", super Reason trainer, Mo Volans, shows how to make super fast FX kits in Reason 6's Kong.

How to Create Your Own Refill for Reason

From Rack Extensions to iOS apps to awesome hardware interfaces, Propellerhead have been busy creating! You can too (be busy creating, that is). GW Childs runs through how to create your own Refills.

Reason: Functions for Better Sample Libraries

Switch on the radio or TV and you'll hear the use of samples in music or foley. They're everywhere! G.W. Childs shares 3 tips for Propellerhead Reason users on making best use of our sample libraries.

The Art of Sampling in Reason 6

Learn the essential process of sampling in Propellerhead Reason (in this case using ReDrum) with Hollin Jones.