Mo Volans shows you how to transform a static wavetable sound into something you might not expect - using Propellerhead Reason's Thor.
Switch on the radio or TV and you'll hear the use of samples in music or foley. They're everywhere! G.W. Childs shares 3 tips for Propellerhead Reason users on making best use of our sample libraries.
What's better, a drum machine or a human drummer? This is a sure fire question to start an intense discussion! Avoid that and learn how to use Regroove for more realistic drum performances in Reason.
In this Sound Design tutorial, GW Childs reminisces about love, life and music. In the process he shares how to use Reason to create the guitar section from Lil' Wayne's sultry classic, 'How to Love'.
Getting fatter basses in Reason became a lot easier when Thor was introduced. But there's a more old school method to getting distinctive, bigger bass sounds. G.W. reveals his tricks of the trade.
Unleash the power of Thor in your songs, and learn the ins and outs of Ableton Live's Plug-ins ... there's some amazing new tutorials available now at macProVideo.com. Read more about them here!
Us Reason cats spend a lot of time slinging those cables all over the place and stacking effects to get that unique sound that makes a lead, bass, loop, or whatever you're working on. But, with all...
What are pads anyway? You probably know them as the droning quarter note, half note, whole note progressions you'll hear low in the background of slower songs to fill up more space. You may have heard
Unsurprisingly Vocoders have always been associated with vocal processing, after all this is what they were originally designed for. This preconception shouldn't affect the way you use your Vocoder as
With so many different distortion processors out there offering many different types of effect it's not surprising that some beginners get confused over the jargon used. Here we'll focus on producing
It's amazing how many loops of drums, percussion, guitar riffs, and more come with Reason. There are so many, in fact, that it would be really easy to build songs made from the included loops along...
Gone are the days when you had to export your audio from Reason to edit it. Let's face it this was always a convoluted task, so the introduction of a Sample Editor built into a few select instruments
Reason 5 has a great collection of instruments and it's routing system is incredibly versatile. The only downside is that once you start get into a busy project things can get a little hectic. Even wi
Filtering is a great way to add life and attitude to your audio but sometimes the results can be a little static. Aside from adding time consuming automation to introduce movement you have the option
During the heat of my video game industry days, I was often asked what I used to make so many Sci-Fi characters sound so authentic. To the surprise of many, I would always respond with simply, "Reason