Getting unique sounds and effects out of Logic Pro X doesn't have to mean taxing your Mac's CPU. G. W. Childs shows how to make use of the new MIDI FX plug-ins to get creating wherever you are.
Calling all Logic Pro X users dependent on 32-bit plug-ins like Sylenth... aside from our previous solution, there's a more integrated one using VEP. Peter Schwartz walks you through the ins and outs.
New to Logic Pro X? You probably have some questions about one of the big new features: Track Stacks. Mo Volans explains the two types, shows how to use them both in the mix and when composing.
Video training just took a revolutionary step forward thanks to the pioneering minds at macProVideo.com! They've just released the world's first Tutorial Player Plugin for Logic Pro X.
Logic Pro's Space Designer is an excellent convolution reverb. However, using IR's can add muddiness to your sound. Jay Asher shares a clever technique to help you achieve better and clearer mixes.
Perhaps one of the less shouted about areas of Logic Pro X is the Score Editor. Jay Asher discovers that changes have been made, and good ones at that! Read about his top 5 in this article.
Smart Controls in Logic Pro X enables you to control multiple plug-ins from a single, uncluttered interface. Sweet! Here's 5 quick tips to get you started on your Smart Controls journey.
One of the marquee features in Logic Pro X is Flex Pitch. David Earl (aka. SFLogicNinja) dives in to showcase just how effective the pitch manipulation is and how it works.
Pads can be the basis for a track, though more often than not they are used for atmospheres or break downs. Mo Volans shows how to make them super, whatever the purpose, in Logic or any DAW of choice.
Logic Pro's Score Editor is both powerful and perhaps under appreciated. Jay Asher looks to remedy the later by revealing how to put the Layout Tool to best use.
Loops are great. But loops can also become mind-numbingly repetitive, too. Darren Burgos, however, has a solution to adding distinct, musical variations using a MIDI controller and Logic Pro.
What is Logic Pro's Environment? Following on from Part 1, Peter Schwartz sets out to break it down into bite sized chunks. In this article he focuses on the Clicks and Ports layers.
What is Logic's Environment? Does the mere mention of it strike fear into your very soul? Peter Schwartz is here in this Logic series to banish misconceptions and break it all down nice and easy.
From Halo to Call of Duty, shooters are a popular genre of video game. David Earl takes to the battlefield and uses Logic Pro to create realistic automatic gun effects.
If you like the idea that 'prevention is better than the cure' and use Logic Pro, join Jay Asher in this article as he walks you through how to avoid problems before they happen!