Skynet Prototype from Bluezone Corporation is a 900 MB sound effect library designed for movies and games with a futuristic, mechanical, robotic and military slant.
Partnering with Audiokinetic at this year's GDC, Steinberg revealed a first glimpse of the next iteration of Nuendo, with many new features, Audiokinetic Wwise integration and a focus on game audio.
Tom Salta, GANG Award for best original soundtrack for Halo Spartan Assault, and composer and producer of countless AAA Games, Films and TV shows shares his game scoring tips and tricks.
Now here's something unique and cool. A 500 series modular format sound processor designed for sound designers to achieve 8 and 16-bit video game soundtracks. The video is worth watching too!
Casey Edwards, the creator of Oracle, is best known for composing music for games like Killer Instinct 1 and Killer Instinct 2. Now you can get hold of his epic sounds in Oracle.
New Story-Driven Horror Game, The Ritual, Combines Intense Scares With Non-Stop Action As Players Live Through Their Own Horror Movie. The sound design is worth experiencing too!
Does Ensemble Drums from the Heavyocity Master Sessions series continue their trend of making larger than life sounds for Kontakt users? Matt Vanacoro finds out that "big" doesn't describe them at all
Do you enjoy playing first-person video games? Are you a fan of survival/horror films & games? Then you'll love The Ritual of Weylyn Island! With your help we'll play it on the Steam platform soon.
There are tons of amazing sound libraries available to cater for most every cinematic sound you could imagine. Here's some tips on how to make your own unique sounds for trailers in particular.
Is the much talked about "Hollywood sound" attainable in your studio on a budget?Is it even desirable? Joshua Aker blasts this utopian ideal out of the water in this enlightening read.
Cubase is excellent for scoring to film and games. In this tutorial Hollin Jones explores how to get the best out of your system when working with video in Steinberg's popular DAW.
It's easy to get stuck using the same tools every day. Using new tools and processes can lead to reinvigorating your creations. Here's 5 tools every sound designer should check out.
As musicians, producers, (or many creatives) tell us, writer's block is a feared stated. However, it doesn't have to be as Josh Aker, composer for the Infinity Blade series of iOS games explains.
It's probably never been harder to make money from music. Don't rely on album sales (not recommended!) instead Hollin shares how to get your tunes synced, or used in film, TV, games and adverts.
Imagine having easy to use tools and content that could enable you to design your own sonic effects both easily and with a unique twist... stop imagining... Glitchmachines are here with Polygon.