Posts with tag 32-bit-floating-point-audio

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64-bit Mix Processing In Cubase 9.5 For Superior Sound

The new 64-bit mix processing engine in Cubase 9.5 delivers more sonically accurate results than ever before. Matt Hepworth explains exactly how it works.

Pro Tools 10: The Benefits of 32 Bit Floating Point Audio

In theory 32 bit floating point audio is the way forward. But how will it change the way you record and mix in Pro Tools? What are the practical benefits and disadvantages? Mike Watkinson explains.