Joe Albano

Joe Albano

Joe is a musician, engineer, and producer in NYC. Over the years, as a small studio operator and freelance engineer, he's made recordings of all types from music & album production to v/o & post. He's also taught all aspects of recording and music technology at several NY audio schools, and has been writing articles for Recording magazine for many years.

Articles by Joe Albano

/ 248 Articles

Review: LANDR Online Mastering

Mastering articles are amongst our favorite here at AskAudio. So, we were a little skeptical when we first came across LANDR, an algorithm-based online mastering service. Joe Albano checks it out.

Logic Pro X: A Guide to Multitrack MIDI Recording

Logic Pro X has simplifed the process of recording multiple MIDI tracks. That being said, you need to know the correct settings and quirks which is why Joe Albano is on-hand to show you how.

Exploring Pro Tools Distortion Effects

Become a master of distortion, and better still, the distortion effects plug-ins you'll find in the box with Avid's Pro Tools! Joe Albano gives you a tour of these with audio examples to boot.

Choosing A Vocal Mic For Live Recording

What are the considerations when choosing a vocal microphone for recording in a live setting? Which microphones will stand up to the task? Joe Albano provides a detailed exploration in this article.

Mixing Essentials: Imaging In Logic Pro

Well placed sounds and instruments can help make your mix stand out from the crowd. Joe Albano shows how panning, direction and stereo spread in Logic Pro that can make a positive difference.

Logic Pro X: Which Delay Plug-In To Reach for & Why

Too much choice can be a bad thing... or can it? Joe Albano walks us through Logic Pro X's delay plug-ins and demonstrates which are best suited for different effects.

Re-Creating Vintage Instruments: What Makes Modeling Better than Sampled?

If you're looking to re-create an acoustic instrument or vintage synth/drum machine in software, sample-based instruments will only take you so far. Joe Albano explores modelling instruments in depth.

Understanding Compressed Audio File Formats

The state of the audio nation is at a crossroads. With internet bandwidth increasing, we don't need to data compress audio files as much as before. Joe Albano explores quality vs. size.

Mixing Tips: How to Improve Your DI Acoustic Guitar Recordings

Sometimes recording acoustic guitars and finding that sweet spot can be tricky. Joe Albano explains how to improve the quality of your recordings depending on the pickups used in the mix.

5 Time-Savers For Quick Vocal Editing With Revoice Pro 3

Revoice Pro 3 is the secret weapon for top level producers world-wide who do pitch and time audio editing. If you're even slightly curious then this article will show you how to make it work for you.

Logic Pro X Compressor: A New Model and a Makeover

Logic Pro X's Dynamics Compressor plug-in got more than a visual makeover in version 10.1. We'd go as far to say it's been born again. Joe Albano covers the new model and other new things.

Studio Acoustics, Part 5: Soundproofing

In the final part of our series on studio acoustics Joe Albano digs deep into soundproofing from both a recording and mixing perspective. Essential reading for all small and home studio owners.

Studio Acoustics, Part 4: Reflections II: Flutter Echoes & Ambience

Part 4 of this informative series on the science of studio acoustics sees Joe Albano continue to explore reflections, and in particular flutter echoes and ambience and how to solve this problem.

7 Workflow Enhancements In Logic Pro X 10.1

Logic Pro X 10.1 has been out for a few weeks, but there's new features many Logicians may not be fully aware of. Joe Albano takes you through his top 7 improvements and explains how they work.

Create Expressive String Parts in Logic Pro's EXS24 Using Articulation IDs

If you want to make your sample libraries in Logic Pro X behave and perform more realistically, then you'll want to understand how to use the EXS24's Articulation IDs. Joe Albano shows you how.