G.W. Childs IV

G.W. Childs IV

Sound Designer, Musician, Author... G.W. Childs has worn many hats. Beginning in the U.S. Army back in 1991, at the age of 18, G.W. began learning electronics, communications and then ultimately audio and video editing from the Department of Defense. Upon leaving the military G.W. went on to work for many exciting companies like LucasArts, Lucasfilm, Propellerheads, Cakewalk, Midway, MTV. With all of these exciting companies he's either worked as an editor, or sound designer, even sometimes as an actor. G.W. is currently working as an author for Cengage Publishing. He has written the titles 'Creating Music and Sound for Video Games', 'Rewire: Skill Pack', and 'Using Reason on Stage: Skill Pack'. As a musician G.W. has played for years in the band Soil & Eclipse on COP International Records. Additionally, he's worked as a remix artist for acts like Gene Loves Jezebel, Ray Charles, James Brown, Chiazm, Razed in Black, and more.

Articles by G.W. Childs IV

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Phatten up Vocals in Ableton Live

Not all of us have a Neumann condenser microphone to run home to when the world seems like a cold dark place, and our vocals sound too thin. In fact, some of us have very limited microphone access, pe

Liven Up your Tracks: Automation in Propellerhead Record

For many who are new to audio recording with computers, and even some who have worked with them for a while, but are a little timid; automation has appeared as almost a dark art. For some, once they'v

Create Ambient Background FX in Ableton Live

Need a quick, creepy, psychedelic ambient background? You can create something otherworldly from very worldly sound with very little effort in Ableton Live. GW shares his dark secrets in this article.

Adding More Instruments to Garageband

Garageband makes it really easy to get in there and easily set up virtual instruments that come built-in. However, if you're going in to Garageband with the intention of using a third-party plug-in, y

Sound-Design Tutorial: Creating Sci-Fi Robot Sounds in Real-Time in Reason 5

During the heat of my video game industry days, I was often asked what I used to make so many Sci-Fi characters sound so authentic. To the surprise of many, I would always respond with simply, "Reason

SquakAttack for real-time buffer, stutter and glitch

If you've got your ear to the ground, so to speak, in the music software scene, no doubt you've already heard, and have been chomping at the bit for Stutter Edit, new from iZotope and BT. And, yes, so

Hype up your Hip-Hop Hi-Hats in Reason

In some of the recent Hip-Hop tracks I've heard, specifically Waka Flocka Flame, I've been seriously impressed with the hi-hat programming that has been taking place. Instead of regular 8 beats, and 1

Getting Over WriterÂ's Block in the Studio (... and in general)

No ghost hound haunts the creative process of writers, poets, musicians, and artists in general more than writer's block. We revel in the moments when those creative spurts visit us, and we stress and

Writing & Producing the Perfect Love Song

It's almost that most 'loving' time of the year, and as musicians, we are uniquely poised to make the most of Valentine's day! Why? Because nothing woos the heart of a man, woman, or small animal like

First Steps for creating easy workflows in any DAW

Have you just purchased a new DAW software package like Logic Pro, Reason, etc? Have you had a DAW package for a while, and feel like your workflow could be a little quicker? In this quick tip, I'm go

Review: BitSpeek by Sonic Charge

I'll start off by making a confession: I am a plug-in junkie. I'm not the only one in the world. In fact, I'm just one number in an ever growing population of wide-eyed individuals peering anxiously t