G.W. Childs IV

G.W. Childs IV

Sound Designer, Musician, Author... G.W. Childs has worn many hats. Beginning in the U.S. Army back in 1991, at the age of 18, G.W. began learning electronics, communications and then ultimately audio and video editing from the Department of Defense. Upon leaving the military G.W. went on to work for many exciting companies like LucasArts, Lucasfilm, Propellerheads, Cakewalk, Midway, MTV. With all of these exciting companies he's either worked as an editor, or sound designer, even sometimes as an actor. G.W. is currently working as an author for Cengage Publishing. He has written the titles 'Creating Music and Sound for Video Games', 'Rewire: Skill Pack', and 'Using Reason on Stage: Skill Pack'. As a musician G.W. has played for years in the band Soil & Eclipse on COP International Records. Additionally, he's worked as a remix artist for acts like Gene Loves Jezebel, Ray Charles, James Brown, Chiazm, Razed in Black, and more.

Articles by G.W. Childs IV

/ 550 Articles

Review: Patternarium by Sonic Charge: How Your Vote Can Change Beats Around The World

Evolution is a controversial subject at best, and its premise has sparked debate since inception. However, its theory has been beneficial for technology in major ways.

Review: ReBirth for iPad

It’s rare that a piece of software carries nostalgia. To give an example of what I’m talking about take a look at Pac-Man: no matter what country you’re from, if you grew up in the 80s...

Sound Design: Making an Old School Snare in Logic

Recently I wrote a tutorial on how to quickly make an electro kick drum in Logic Pro. If you recall, the exercise merely utilized a few iterations of Logic’s Klopfgeist with a bit of effect.

Reaper Part 2: Recording and Monitoring Hardware Synthesizers

I was going to start off by saying, “If you’re old school, you may have a few hardware MIDI devices lying...” However, I’ve noticed more and more, the younger generation seems to be using retro device

Capturing Effect Environments in Reason

Us Reason cats spend a lot of time slinging those cables all over the place and stacking effects to get that unique sound that makes a lead, bass, loop, or whatever you’re working on. But, with all...

Seven Quick Steps to Creating a Quick Warm Pad in Thor

What are pads anyway? You probably know them as the droning quarter note, half note, whole note progressions you’ll hear low in the background of slower songs to fill up more space. You may have heard

Quick Review: Microtonic 3.0 by Sonic Charge

There are tons of virtual instruments out there that excel at any number of tasks. But one thing I've noticed is that there will always be one plug-in that will start a trend, then there will be hundr

Tutorial: Beginner's Guide to Reaper - Part 1

One DAW that I've not had the luxury of spending time with yet, while also being a DAW that has garnered considerable attention over the last several years is- Reaper. I've heard people talk about it

Programming Drums 1: Recording Fills in your Rock Patterns

With current drum plug-ins, sample-based MIDI instruments and virtual studios, it's very, very easy to emulate having a real drummer. This is especially cool when you're the lone guy with a laptop. Re

Quickly Create New Beats from Existing Rex Files

It's amazing how many loops of drums, percussion, guitar riffs, and more come with Reason. There are so many, in fact, that it would be really easy to build songs made from the included loops along...

Using Randomization in Reason to Create a Bass line

We use technology for many tasks in our daily life. From communication, to basic daily tasks, it can make life much easier. Music is another area that technology has greatly improved. Within every mus

Sonic Charge's Synplant Review: Organic Synthesis at your Finger Tips

Innovation is a word that is lost on many a developer, manufacturer, designer, and more. We live in a society that has begun to regurgitate, modify and slightly alter the designs of others for the qui

Setting up your Vocal Talent to Record in front of a Microphone!

There are literally hundreds of documents out there giving detailed descriptions of how close the mouth should be from the microphone, how close the pop filter should be from the microphone, and what

Phatten up Vocals in Ableton Live

Not all of us have a Neumann condenser microphone to run home to when the world seems like a cold dark place, and our vocals sound too thin. In fact, some of us have very limited microphone access, pe

Liven Up your Tracks: Automation in Propellerhead Record

For many who are new to audio recording with computers, and even some who have worked with them for a while, but are a little timid; automation has appeared as almost a dark art. For some, once they'v