Hollin Jones was classically trained as a piano player but found the lure of blues and jazz too much to resist. Graduating from bands to composition then production, he relishes the chance to play anything with keys. A sometime lecturer in videographics, music production and photography post production, Hollin has been a freelance writer on music technology and Apple topics for well over a decade, along the way publishing several books on audio software. He has been lead writer at a number of prominent music and technology publications. As well as consultancy, full-time journalism, video production and professional photography, he occasionally plays Hammond, Rhodes and other keys for people who ask nicely. Hollin is Contributing Editor at Ask.Audio.
In a digital world, it's still possible to get analog sound for your productions without using external hardware. In this short video, Rich Tozzoli shows you how it's done.
2017 was a great year for making music on iPads and iPhones, with several major new releases. Here are some of our favourite tools for mobile music-making.
Creating clean, smooth fades at the start and end of tracks ensures no unwanted noise makes it through to the mastering stage when you're finishing your tracks. Here's how it works.
You might not have known that game controllers make the perfect triggers and controllers for samples and effects - but they do! Here's how it works, with many live examples.
The new 64-bit mix processing engine in Cubase 9.5 delivers more sonically accurate results than ever before. Matt Hepworth explains exactly how it works.
Moving from Apple's free GarageBand to Logic Pro involves learning new tools, tricks and techniques. This video with Booker Edwards explains what you need to know.
The sixth instalment in the Dronar series brings retro futuristic vibes reminiscent of classic 80’s synths. Here's the lowdown.
See how to position yourself and your mic to get the best results when recording voiceover. Then, explore how to edit the results for a great voice track.
With over 20,000 samples and 3 mic models plus effects and a strum option, this virtual harp sounds as good as it looks.
Resampling inside Live - and other DAWs - is a great way to quickly print down effects, edits and other changes to sounds, giving you a wide range of sound design options. Here's how it works.
If you're lucky enough to be planning your own recording studio or maybe building one for someone else, here's what you need to know about acoustics.
Steinberg's much-loved mastering and wave editing suite gets a facelift as well as some powerful new tools. Hollin Jones puts WaveLab 9.5 to the test.
This portable hardware synth has a computer brain, 15 voice polyphony and MIDI in and out. Hollin Jones found there’s more to EXP1 than meets the eye.
Working with multichannel drums doesn't have to mean headaches when editing. Here, learn how to align, cut and quantize drum tracks without losing sync.
The order in which you add plugins can make a significant difference to the effect they have on your sound. Joe Albano explains why, and how to avoid getting it wrong.
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