タッãƒÂ·ãƒˆãƒ©ãƒƒã‚¯ã¯ã€è¤‡æ•°ã® MIDIリージョンもã‚ーボードコントãƒãƒ¼ãƒ©ã‚’使用ã—ã¦MIDIæƒ…å ±ã‚’å«ã‚€ãƒ•ォルダをå†ç”Ÿã™ã‚‹æ–¹æ³•ã§ã™ã€‚ã“れã¯å…ƒã€…è«–ç†ã®ä¸–界ã¯ã€ã™ã¹ã¦ã®MIDIãŸã¨ãã«æ›²ã‚’試è´ã™ã‚‹ã«ã¯ã‹ãªã‚Šæ¥½ã—ã„æ–¹æ³•ã ã£ãŸã€‚ç§ãŸã¡ã¯ã€æ›²ã®å…¨ä½“ã®ã‚»ã‚¯ã‚·ãƒ§ãƒ³ã‚’å–å¾—ã—ã€æˆ‘々ãŒè¨€ã£ã¦ã„ã¾ã™ã€ãれらを任æ„ã®é †åºã§å†ç”Ÿã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
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ステップ1 - 環境ã§ã®ã‚¿ãƒƒãƒÂ·ãƒˆãƒ©ãƒƒã‚¯ã‚’作æˆã—ã¾ã™ã€‚
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ステップ2 - アレンジウィンドウã«ã‚¿ãƒƒãƒãƒˆãƒ©ãƒƒã‚¯ã‚’割り当ã¦ã‚‹
アレンジウィンドウã§ã€æ–°ã—ã„トラックをå–る(ã“れã¯ç¾åœ¨ä½¿ç”¨ã•れã¦ã„ãªã„ã‚‚ã®ã§ã‚‚ã‹ã¾ã„ã¾ã›ã‚“)ã¨ã€ãƒˆãƒ©ãƒƒã‚¯ãƒªã‚¹ãƒˆå†…ã®ã‚¢ã‚¤ã‚³ãƒ³ã‚’é¸æŠžã—ãªãŒã‚‰ã€ コントãƒãƒ¼ãƒ«ã‚’押ã—ãŸã¾ã¾ã«ã—ã¾ã™ 。ã“れã¯ã€ç§ãŸã¡ã¯ã‚¿ãƒƒãƒãƒˆãƒ©ãƒƒã‚¯ãŒã«ãªã£ã¦ã„ã‚‹ã“ã¨ã‚’環境ã®å±¤ã‚’見ã¦ã€ãれã«å¿œã˜ã¦ãƒˆãƒ©ãƒƒã‚¯ã‚’å†å‰²ã‚Šå½“ã¦ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
ステップ3 - 一部ã®ã‚³ãƒ³ãƒ†ãƒ³ãƒ„ã«æŒå‚
アップルループブラウザã«ç§»å‹•ã—ã€ã‚¢ãƒ¬ãƒ³ã‚¸ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã«ãƒ‰ãƒ©ãƒƒã‚°ã™ã‚‹ãŸã‚ã«ã„ãã¤ã‹ã®ç·‘ã®Apple Loopsã‚’é¸æŠžã—ã¾ã™ã€‚ピアノã€ãƒ™ãƒ¼ã‚¹ã€ãƒ‰ãƒ©ãƒ ã®ã‚³ãƒ³ãƒœã‚’試ã—ã¦ã¿ã¦ãã ã•ã„ã€‚å¤šåˆ†ã‚·ãƒ³ã‚»Â·ãƒ‘ãƒƒãƒ‰ã‚’è¿½åŠ ã—ã¾ã™ã€‚自分をノックアウト。
ステップ4 - タッãƒãƒˆãƒ©ãƒƒã‚¯ã‚’èªã¿è¾¼ã‚€
今ã™ãç°¡å˜ã«é–‹ã„ã¦ã„るタッãƒãƒˆãƒ©ãƒƒã‚¯ã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã«ä¸Šã®MIDIリージョンをドラッグã—ã¾ã™ã€‚タッãƒãƒˆãƒ©ãƒƒã‚¯ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã®å·¦å´ã«ã‚ーボード上ã®ã„ãšã‚Œã‹ã®é ˜åŸŸã‚’ドラッグã—ã¦ãã ã•ã„。ãれã¯ã‚ãªãŸãŒC3ã€D3ã€ãŠã‚ˆã³E3ã®ä¸Šã«é ˜åŸŸã‚’ドラッグã—ãŸå ´åˆã«ã©ã®ã‚ˆã†ã«è¦‹ãˆã‚‹ã‹HERESã«ï¼š
ステップ5 - ãれをテスト
今最後ã®é ˜åŸŸã¯ã€é…列ã§çµ‚了ã—ãŸå¾Œã«å†ç”Ÿãƒ˜ãƒƒãƒ‰ã‚’è¨å®šã—ã€å†ç”Ÿã‚’押ã—ã¦ãã ã•ã„。アレンジウィンドウã§é¸æŠžã—ãŸã‚¿ãƒƒãƒãƒˆãƒ©ãƒƒã‚¯ã®ãƒˆãƒ©ãƒƒã‚¯ã‚’æŒã£ã¦ã„ã‚‹ã“ã¨ã‚’確èªã—ã¦ãã ã•ã„。ãƒã‚¸ãƒƒã‚¯ã¯å†ç”Ÿãƒ¢ãƒ¼ãƒ‰ã«ã‚ã‚‹é–“ã¯ã€ä¸€åº¦ã«MIDIリージョン1をトリガã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚å„地域ã¯ç¾åœ¨ã€ç‹¬è‡ªã®ã‚°ãƒ«ãƒ¼ãƒ—ã«å‰²ã‚Šå½“ã¦ã‚‰ã‚Œã¦ã„ã¾ã™ã€‚ã‚ãªãŸã¯ã™ã¹ã¦ã®é ˜åŸŸãŒä¸€åº¦ã«å†ç”Ÿã§ãるよã†ã«ã™ã‚‹ãŸã‚ã«offã¾ãŸã¯0ã«ã‚°ãƒ«ãƒ¼ãƒ—ã®ã™ã¹ã¦ã®è¨å®šã‚’有効ã«ã—ã¦ãã ã•ã„。
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今ã€ç§ãŸã¡ã¯ã‚¿ãƒƒãƒãƒˆãƒ©ãƒƒã‚¯ãŒå‹•作ã—ã¦ã„ã‚‹ã“ã¨ã‚’決定ã—ãŸã€ã‚¢ãƒ¬ãƒ³ã‚¸ã‚¦ã‚¤ãƒ³ãƒ‰ã‚¦ã§ãƒªãƒ¼ã‚¸ãƒ§ãƒ³ã‚’ミュートã—ã¾ã™ã€‚タッãƒãƒˆãƒ©ãƒƒã‚¯ãŒæŽ’ä»–çš„ã«ä½¿ç”¨ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
ステップ6 - フォルダを試ã—ã¦ã¿ã¦ãã ã•ã„
ã‚ãªãŸãŒãƒ•ォルダã«é ˜åŸŸã‚’è©°ã‚ã‚‹å ´åˆã¯ã€å˜ä¸€ã®ã‚ーã§ãƒ•ォルダ全体を果ãŸã™å¯èƒ½æ€§ãŒã‚りã¾ã™ã€‚アレンジウィンドウ内ã®ã™ã¹ã¦ã®é ˜åŸŸã‚’é¸æŠžã—よã†ã¨ã™ã‚‹ã¨ã€ãれらã®ãƒŸãƒ¥ãƒ¼ãƒˆã‚’解除ã—〠リージョンを使用ã—ã¦ãƒ•ォルダã«ãれらを詰ã‚込む
今全体ã®ãƒ•ォルダã«ã¯ã€ã‚¿ãƒƒãƒÂ·ãƒˆãƒ©ãƒƒã‚¯å†…ã®å˜ä¸€ã®ã‚ーã§å†ç”Ÿã•れã¾ã™ã€‚ã“ã®ãƒ•ォルダã¯ã€å…¨ä½“ã¨ã—ã¦ä»Šè»¢ç½®ã™ã‚‹ã“ã¨ãŒã§ãã‚‹ã“ã¨ã«ç•™æ„ã—ã¦ã€æ··åˆçµæžœã‚’æŒã¤ã“ã¨ãŒã§ãã¾ã™ã€‚ã‚ãªãŸãŒç¢ºèªã™ã‚‹å¿…è¦ãŒã‚りã¾ã™ãã®ãƒ‰ãƒ©ãƒ トラック〠移調ãªã„ãŸã‚ã®ã‚¤ãƒ³ã‚¹ãƒšã‚¯ã‚¿ã§

ã“れã¯ã€åŒæ§˜ã«è»¢ç½®ã•れ得るã“ã¨ã‹ã‚‰ã‚ãªãŸã®ãƒ‰ãƒ©ãƒ ã‚’ç¶æŒã—ã¾ã™ã€‚
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タッãƒÂ·ãƒˆãƒ©ãƒƒã‚¯ã®ä»–ã®è¨å®šã‚’試ã—ã¦ã„ã‚‹ã“ã¨ã‚’確èªã—ã¦ãã ã•ã„。
- Groups: any regions or folders assigned to the same group will mute each other when playing back. This is similar to a hi-hat mode, where a closed hi-hat silences an open one.
- Velocity: At 100%, your velocity will increase or decrease the velocity of the entire region. When set to ‘off’, the region plays exactly as it was created in the Arrange window.
- Trigger: This Determines whether the region loops, toggles, or behaves as a gate when the key is released.
- Start: Always be on the beat when you trigger a region, or leave it free.
タッãƒÂ·ãƒˆãƒ©ãƒƒã‚¯ã¯ã€åœ°åŸŸãŒçµ‚了ã™ã‚‹å‰ã«ã€ã‚ーを解放ã™ã‚‹ãŸã‚ä¿æŒã‚µã‚¹ãƒ†ã‚¤ãƒ³ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸è‹¥å¹²challenginglikeã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ãŒ... (awkward!)ãれã¯ã¾ãŸå¤šãã®æ¥½ã—ã¿ã«ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚ç§ã¯éžå¸¸ã«å½¼ã‚‰ã¨éŠã‚“ã§ãŠå‹§ã‚ã—ã¾ã™ã€‚
Discussion
If you follow all the steps above this should work great. Some things to remember:
- Make sure the "Touch Tracks" track is selected in the Arrange area.
- Logic's Transport must be running for this to work as Touch Tracks is a "real-time" Environment component. Hit play!
- Ensure you are pressing the correct keys on your MIDI keyboard/capslock keyboard that correspond to the notes which you have dragged the MIDI regions (or Green Apple Loops) onto in the Touch Tracks window.
Hope this helps
R
The routing of the Touch Tracks object as shown is a bit different than how you would normally route a transformer object.
If you would like to trigger the Touch Tracks object within the environment, try routing from a keyboard object, or create a button and reassign the output from controller values to note values and have those note values match the corresponding touch track notes.
Also, do make sure you are in play, as all objects in the environment widow receive their timing only when Logic's clock is running.
If you provide some details as to what you have tried, I will try to address your issues tomorrow.
*bows*
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