Pro Tools的10:AudioSuite把手

Working with AudioSuite-rendered clips just became much easier. For example, Trimming beyond the boundaries of the edit selection is now possible. Mike Watkinson gets a handle on this new feature.  

AudioSuite插件插件的功能已经收到了最新版本的Pro Tools的一些可喜的关注。用户现在有能力创造存在的编辑选择的边界之外,让您修剪超越这些边界的处理剪辑的处理。


之前和之后

在较低版本的Pro Tools,当你渲染剪辑(或地区,因为它被称为),这是它的大小。呈现的文件正是选择的时间相同,所以如果你决定,效果会很好的声音的轨道多一点,你唯一的选择是呈现一个新的选择。

在Pro Tools 10,你可以决定申请AudioSuite处理任何从0到60秒剪辑边界以外,或选择整个文件。这就允许你改变你的心,多少的轨道应选择的过程影响加工后已经发生。


如何指定手柄长度

在Pro Tools 10,AudioSuite插件插件都获得了额外的选项,渲染“按钮上的插件窗口旁边。

  • The Handle Length field - here you can enter any value from 0 to 60 seconds.
  • The Whole File option - select this to process the entire file

重要的是要记住,无论你选择这里,你会最初只能够看到和听到的提供的材料为当前选择的时间,直到你修剪处理后的剪辑。

Handle Options

处理选项。


剪裁呈现的剪辑

一旦一个剪辑已呈现,你可以修剪剪辑边界的微调工具(或作为微调的智能工具)您在定义插件窗口的限制。新扩展的渲染剪辑将替换联合国提供的材料,在该位置。

Trimming a rendered clip

剪裁呈现的剪辑。


设置首选项

您可以在Preferences窗口处理标签( 设置默认的手柄长度

AudioSuite preferences

AudioSuite喜好。


剪辑增益

在大多数情况下,无论剪辑增益已被应用到整个剪辑将呈现新的剪辑(这是您的编辑选择)和剪辑增益将重置为0 dB。这是按照下列顺序进行:

  1. Render Clip gain
  2. Apply AudioSuite processing

Clip gain before applying processing

夹在提出申请前处理增益。


Clip gain after applying processing

剪辑后,申请的处理增益。


然而,如果你选择了以下任一​​选项,然后剪辑增益不会被渲染,将保存剪辑:

  • File mode set to ‘Overwrite File’ (Rendering Mode set to ‘Clip by Clip’)
  • File mode set to ‘Create Individual Files’ (Rendering Mode set to ‘Clip by Clip’)

Clip gain before applying processing

夹在提出申请前处理增益。


Clip gain after applying processing (Rendering Mode set to ‘Clip by Clip’)

剪辑后,申请处理(渲染模式设置剪辑剪辑)的增益。


想更多了解的Pro Tools从一个狂热的学习合作伙伴的10?退房的Pro Tools这10个教程视频。

Mike has been obsessed with music software since he first saw Fairlight's Page-R, and has tracked its development through his work as a performer, composer and producer. As a writer he has contributed articles to Sound On Sound since 1999, and currently writes their Apple Notes column. As well as being a certified Logic Pro and Pro Too... Read More

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