Unlike an analog mixer, digital mixers and many DAWs like Logic Pro X have volume headroom/ceilings internally that are virtually impossible to clip. They work in what is called 32-bit Floating Point. In Logic X, you may have noticed that when a single channel 'clips'
Logic Pro X: To Float, or Not to Float?
Clipping when mixing in Logic X is not as straightforward as a "clipping" or "not clipping". Darren Burgos uncovers how Logic X's 32-bit floating point engine deals with clipping.