Logic Pro X: To Float, or Not to Float?

Clipping when mixing in Logic X is not as straightforward as a "clipping" or "not clipping". Darren Burgos uncovers how Logic X's 32-bit floating point engine deals with clipping.  

Unlike an analog mixer, digital mixers and many DAWs like Logic Pro X have volume headroom/ceilings internally that are virtually impossible to clip. They work in what is called 32-bit Floating Point. In Logic X, you may have noticed that when a single channel 'clips'

Darren started making music on computers when he was a teenager in 1987. His first computer was an Amiga, and when he realized the power of computer-based production, his addiction for making electronic music began. Darren switched to Mac in 1994 and started using Logic Pro. He's been involved in many music projects over the years incl... Read More

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