DIY Motion Sensing Device Controller for Ableton Live Using Arduino & Max

Do self-built motion sensors for Ableton Live sound wildly futuristic? Well the future is now! Here's a step-by-step guide on how to build your own.  

After this tutorial, you will be able to control Ableton Live instruments or devices with the motion of you hand. We will build the hardware circuit, write the Arduino code, construct the Max patch and put it all together!  No soldering required!

If you are new to these concepts I suggest following along with my previous tutorial which is more of an entry level tutorial, while this one is more involved. 

What you will need to follow along.

  • Ableton Live (the latest is best)
  • Max for Live (the latest is best)
  • Arduino Uno with USB & Software
  • Ultrasonic Ranging Module HC - SR04 or equivalent 
  • 4 x female to male breadboard jumpers (this is best)

DOWNLOAD: Finished Max Patch and Arduino Sketch 

Hardware Setup

The hardware setup for this project is quite simple. Make sure the Arduino is not being powered. Take a look at the Ultrasonic Ranging Module. It has 2cm - 400cm non-contact measurement functionality, with ranging accuracy that can reach up to 3mm. It sends out 8 cycle 40 kHz signal busts and waits until it gets the bust back by way of reflection. Then it does some math to figure out the distance depending on how long the reflection takes to return.  

If you would like to see the full specs for the module click the link here.

There should be 4 pins extruding from one side. They are labeled VCC, Trig, Echo, GND. 

The VCC stands for Voltage at Common Collector. We will want to run a jumper wire from it to one of the 5V pins on the Arduino. 

The Trig is short for trigger. You send a pulse to the trigger to start the module ranging. We need to put this into any of the digital pins on the Arduino. I am using digital pin 12.

The Echo waits and calculates the distance if an echo is received. We need to put this into any of the digital pins on the Arduino. I am using digital pin ~11.

The GND is short of Ground. We need to connect this to one of the Arduino’s GND pins. 

Now, beyond plugging the Arduino into the computer we are done. Can you believe it? Let’s move on to the Arduino Sketch.

The Arduino Sketch (program)

Below you will find a photo of the Arduino Sketch. I suggest you copy it from the picture. Copy it word for word. I have added a good deal of comments to explain what each line of the code is doing. Copying it will help you understand what is going on better than if you just download it and don’t take a critical look.

Though if you want, the sketch is available in the download for this project.

Plug in your Arduino if it isn’t already.

Once you have the code written, or loaded, you need to make sure your device and the correct port are selected before you can upload. Go to Tools in the main menu of the software and make sure your Arduino type is selected.

Now, if you are like me, and you like your code to look beautiful, there is a neat option in the Tools menu. It is at the top and it’s called “Auto Format” (Ctrl+T). This will read your code and make any changes to the formatting. 

Click the Check Mark in the top left to Verify the code. If you are good to go and have no errors, which should be the case if you did things correctly, hit the Right-Facing Arrow to upload the Sketch to the Arduino.

Once done you should see a message saying it was uploaded successfully. Now, we can verify that everything is working. Wave your hand in front of the sensor. You should see the LED on the Arduino turn off when your hand is in range. Remember there will be a slight delay, so don’t panic!

We can also verify that the numbers are being printed correctly by opening the Arduino Software’s Serial Monitor. It’s the little magnifying glass icon in the top right of the program. When there is nothing in front of the sensor it should just be printing -1 after -1. Then if you wave your hand in front of it you should see values. Moving your hand closer should result in smaller numbers and farther away will get larger numbers. Those numbers are the distance in Centimeters. 

The only numbers you need to make a serious note of are the max & minimumRange values. These determine how far the sensor will be looking for movement. So, if you want a longer or shorter range you need to update the values in the sketch and re-upload to the Arduino. Then you need to change the input min/max on the “scale” object in the Max patch, more on that in a bit.

  • int maximumRange = 30; // The max distance observed from the sensor 
  • int minimumRange = 0; 
 

The Max for Live Device

Originally, I went ahead and made an entire, albeit basic, Max patch that worked with the Dry/Wet parameter of the simple delay. However, there were a number of issues with that. Like, for instance, not all parameters have uniform minimum and maximum values. The reverb’s decay time is drastically different form the Dry/Wet parameter, for example.

In order to save time and headaches for those who are just looking to get this thing working I chose to modify one of the example Max API devices. Specifically, the Max.API.DeviceParam device. I went with this one because of its incredible versatility and of course how well it was made. 

Max.API.DeviceParam device allows you can choose any device in the set from any channel, the return tracks or the master. 

That can be found in the Max for Live browser window -> Max Audio Effect -> Max.API.DeviceParam

Using Max.API.DeviceParam gets us most of the way the way to success town, but we need to modify it to get and use the information (data) being sent from the Arduino & Sensor into the computer.

After you load with the Max.API.DeviceParam you should immediately go to “Save As” and rename it so we can avoid messing up the original device if anything goes wrong.

Go ahead and open Max for Live by clicking the edit button on the device. Unfreeze and then go into patching mode. Double click the object called “patcher Properties”. This is a subpatcher and that is where we need to do our editing. 

NOTE* The main device needs to be locked when you double click if you are looking to edit the subpatcher.

Now we need to add the following objects into the patch. 

Everything that is red in the photo below is what we need to add in order to make this patch communicate correctly with the Arduino.

The print button will help to make sure you have the correct COM referenced. 

Essentially what is happening with the additions is that we are telling Max to open a “serial connection”, info passing over USB, and look for any data being sent out. That data is read, interpreted and translated into numbers Max can work with. 

Those numbers are passed into a scale object. The scale object makes everything nice and neat. The first two values are the min and max coming out of the Arduino, which you might remember from the Sketch (min 0, max 30). Then the second two numbers are the new min and max values the input is scaled two which come from whichever device we have selected. Then the new scaled values will control the “live.property value @observe 1“ which will then update and control whichever parameter we have selected in Live

There you go. I hope your custom DIY motion controller is working at this point and maybe you learned a thing or two along the way!

I want to give a special shout out to Michael Mckellar for helping to get me started with the base for the Arduino Sketch and Max patch

Learn more about Ableton Live and Max for Live in the AskAudio Academy here.

 

Joshua Casper is an accomplished live performer, DJ, producer, and music educator. His specialties are centered in and around Ableton Live and Native Instruments. His educational material has been featured on Ableton.com and Maxforlive.com as well as a myriad of large music production websites. His music has been featured on Dubstep.ne... Read More

Discussion

Devlin
Hi. Great work on this, everything worked perfectly on the Arduino side.
The thing is that the m4l patch doesn't work; I've downloaded the .zip with the patch and the sketch, but my Live says it is broken.

Thank you for sharing, man!
Joshua Casper
Hello Devlin. Please, try the download again. We have updated it to include the Max Patch File. Let me know if you run into any other problems.
Devlin
Hi. Great work on this, everything worked perfectly on the Arduino side.
The thing is that the m4l patch doesn't work; I've downloaded the .zip with the patch and the sketch, but my Live says it is broken.

Thank you for sharing, man!
Stephen
Hey, Great work. Unfortunately this does not work for me. I have the newest update of Live 9 Suite. Newest version of Max for Live. I am running and Elegoo UNO R3. The coding for the Arduino/Elegoo seem to be working great (i.e. magnifying glass). Once I've downloaded your updated file and ran it on an audio track, It doesn't seem to control the simple delay dry/wet knob like in the video. I am using a Macbook Pro 2012. Your max sketch and the one on the file seem to be correct. I inset the UltraSoni...etc and then insert a simple delay onto the track. I choose "This Track", then "Simple Delay" for the Device. And finally, I choose "Dry/Wet" for the Parameter. Once I hit play and move my hand back and forth in front of the sensor, nothing seems to happen. I've tried setting the dry and wet knob to 0%, 100%, and 50% initially but nothings changed. Am I doing something wrong or does the max code specifically only work for an Arduino?

Best,

Stephen
Joshua Casper
Hello Stephen. The initial state of the device shouldn't matter. Are you using my downloadable files or have you tried to set something up for yourself? When you open the Arduino software and run the monitor are the numbers showing up correctly? Also, are you getting any sort of messages in the Max window?
Stephen
Hey Joshua,

I downloaded what you had setup. Followed it precisely. No error messages in the Max window. Everything you did is very well put out by the way and I wish I had more to tell you about the problem. I am basically just not being able to finally map my Arduino to a desired audio effect. I can read the numbers as states previously.

So yes, I have downloaded your files. The numbers show up correctly, and I am not getting any error messages in the Max window.

Thank you for your quick response!

Stephen
Dan Randus
Hello guys,

Same problem happening to me. Anyways I am still glad you make tutorial like this. I have done everything from the text above. Hope you help us out anyhow.

Dan
Dan Randus
Just one problem appeared with USB port. First in Arduino I saw only Bluetooth port and not COM5 like you. Then I saw this video https://www.youtube.com/watch?v=wyocdvAKo64 , download it and then I connect to port /dev/cu.wchuusbserial1410. Could be this the problem?

Dan
ancientone
Hi having some difficulty with this, arduino and sensor setup but looking at the serial monitor shows only a minus1, and the led does not react or change its state. Any suggestions?
Joshua Casper
Did you try to write the Arduino code yourself? Can you try the downloadable version to see if that solves the problem? If you are only getting a -1 it means the sensor is registering any movement.
ancientone
Hi Joshua

I copied the code from the downlload. All I have is -1. What do you think?
Simon
Dear Joshua,

First of all, thanks for this great tutorial, i guess this is an inspiration for a lot of people(including myself) to start programming arduino's.
I got as far as making the sensor work with the uploaded code but is i am totally new to M4L is got stuck in the first step, i cannot seem to find Max.API.DeviceParam, my max for live browser is practically empty. Any sugestions for this problem?

greetings
Simon
Andrew
Hi Joshua, Brillian project! Great tutorial. It's exactly what I needed for my college project. I'm having similar problems to Stephen above. All my code is correct, I tried using the dowloadble content you provided when it didn't work at first. the arduino is working, the max patch loaded in without any problems but nothing is happening to the dry/wet knob. Any tips?
I'm using arduino uno too.
Similarily my port is different but it is still the port Arduino is connected to. Any tips?


Thank you! Great project!
Andrew
Hi Joshua,

Thank you for this great tutorial! It's exactly what I have been looking for.
I have a similar problem to Stephen. Everything has been setup and I have gone through it with a fine tooth comb but still the dry/wet knob does not move. I have used the coding/patches you provided and everything is setup but still I cannot get the device to speak with the max patch.

Any suggestions?

Thank you!

Andrew
Arjan
Thanks Joshua on getting me started for the ultrasonic controller!

I had the same issue described in the other comments. I followed these steps to get it working (Ableton 10):
1. From Ableton click on 'edit' button to launch Max editor
2. Click on properties button
3. Open Max console from the Window menu
4. In the properties section click on the red 'print' button
5. All available serial ports should be printed in the console. In my case the 'port b' showed the USB modem, which I guess is the port the Arduino is connected to.
6. Next close the subpatch (properties) screen and unfreeze the Max patcher (lower left side of the screen)
7. Make sure the main patch screen is locked (button next to freeze) and click 'Properties'
8. Unlock the properties subpatch
9. Change the 'serial' object such that it now states 'serial 9600'. Where as in my case was 'b'.

This procedure made my setup work with Joshua's Arduino sketch. Hopefully this can be of use to anyone.

Note: I also made a small change to filter out all '-1' values, because this is interpreted as an invalid value by Ableton. (I added a 'sel -1' object just before going into the scale object -> using left inlet and right outlet, which forwards everything accept for '-1'. Don't know if this is the best approach, this is my first day working with Max).

regards,
Arjan

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