5个窍门正在与Heavyocity重力

Designing sound for film, games or trailers? You've probably used instruments from Heavyocity. Their latest Kontakt player instrument, Gravity, is sonically stunning. Here's five tips to help use it.  

Heavyocity

Fig 1 Heavyocity Gravity

图1 Heavyocity重力

重力不仅提供了大量的高密度,分层预设,可用于权开箱有很大的影响,而且还有全面的编程工具来调整和定制这些声音和样品完美。下面是如何充分利用这些声音和工具的一些建议。

1. Get real

虽然许多重力

Fig 2 The various real-time trigger keys in Gravity: the five TFX keys (pink), and the three MOTION sequence triggers (green).

图2中的重力各种实时触发键:五TFX键(粉红色),和三个运动序列的触发器(绿色)。

五粉色每个按键调出五个TFX(触发FX),其目的是实时触发的一个,作为一个独立的辅助主页上的四个全局效果(这是静态的

音频示例1数TFX被触发键盘实时:

[音频ID =“36381”]

2. Be a master of time 

万有引力

Fig 3 Length controls for the Hits and Risers.

图的命中和立管3长度控制。

音频例2一击,它的冲击下自己的短版本(嗖);同样的影响,其嗖的一声关闭;再次同样影响,以下积聚从一个单独的提升板:

[音频ID =“36382”]

3. All for one, or one for all 

许多重力

Fig 4 Multiple ADSRs and EQ/FILTERs for layers and Menus in Gravity.

图4多ADSRs和EQ /过滤器层和菜单中的比重。

这种能力可能并不总是立刻显现,尤其是菜单,但一旦你了解它,你可以利用它来定制单个层和声音,然后保存自己的版本,新的补丁。但是,当有需要时,您可以链接这些控件的所有层/样本,使您能够快速立刻进行全局调整所有。

4. Be cruel to your sounds

Heavyocity

5. Roll your own 

最后,4层命中和3层冒口所有由不同元素的工厂组合。在命中的情况下,这些是嗖(构建),冲击,分(低频冲击),和尾;立管分层与从每个三类声音

Fig 5 Gravity’s DESIGNER Pages (for Hits and Risers) let you customize the components of these sounds.

图5重力

这些仅仅是少数人的事情,你可以用重力做

Joe is a musician, engineer, and producer in NYC. Over the years, as a small studio operator and freelance engineer, he's made recordings of all types from music & album production to v/o & post. He's also taught all aspects of recording and music technology at several NY audio schools, and has been writing articles for Recording magaz... Read More

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